Cloud engineer and game developer building serverless AWS systems and immersive XR experiences. Aerospace background. FAA certified pilot. Based in the DC–Maryland area.
I'm a cloud engineer and developer with a background that spans aerospace engineering, hands-on field systems, and modern cloud-native development. I started at Tuskegee University studying Aerospace Engineering — which gives me a different lens when I work on space-adjacent or simulation problems.
Today, I build serverless AWS architectures that connect real applications to scalable cloud backends — from Unity XR games that track player scores in DynamoDB, to full-stack React finance apps deployed on AWS Amplify. I've also built and published a Udemy course teaching developers how to wire Unity projects into AWS infrastructure end-to-end.
My interest areas are the places where cloud, simulation, and engineering intersect — space tech, game development, defense simulation, and applications where backend architecture has real stakes.
A published Udemy course teaching developers how to build a complete serverless backend for Unity VR and 3D games. Covers Lambda, API Gateway, DynamoDB, IAM, and CloudWatch from scratch to deployment.
A personal finance dashboard with income tracking, bill management, loan payoff calculations, and credit card utilization monitoring. Built with React + TypeScript, deployed on AWS Amplify.
A static portfolio site hosted on AWS S3 with CloudFront CDN, Route 53 DNS, and ACM SSL. Built as a cloud engineering demonstration as much as a resume — the infrastructure is part of the portfolio.
Created and published "Ship Real-Time VR Scores with AWS" — a production-focused course on integrating Unity applications with AWS serverless infrastructure (Lambda, API Gateway, DynamoDB, CloudWatch, IAM).
Deployed Juniper networking products and servers. Built testing environments, managed system upgrades, and performed network configuration. Earned JNCIA-Junos certification.
Integrated signal repeaters, small cell stations, and antennas into existing backhaul. Analyzed and troubleshot customer DAS (Distributed Antenna Systems) at federal facilities.
Data line installation and advanced computer configuration for residential and commercial customers across the DC–Baltimore corridor.
Open to cloud engineering, game development, and simulation roles — particularly in the space, defense tech, and gaming industries. Based in the DC–Maryland area.